In the Shadow of Our Moon
In the Shadow of Our Moon
Created for OtterJam 2024
The Mission
An unexplainable phenomenon has occurred. The moon’s orbit around Earth had slowed down steadily. Eventually, it reached the point where the moon is constantly in Earth's shadow in a blood red lunar eclipse. You are sent to the dark side of the moon by the Earth Space Association. Your job is to investigate, find the cause, and return home.
You are accompanied by a team of fellow astronauts, but a sudden growth of a Lunar Tree destroys your base from the inside out.
Find the others.
Call for help.
Get out alive.
Controls
Mouse: look
LClick: Flashlight
Q: Flare
E: Interact
Contributors
afoncy - Programmer (shader, physics, light system, stasis)
Rumkkee - Programmer (UI, filter, animator)
Betancourt - Programmer (sound, interaction, controls)
MelDidntListen - Artist (level design, 3D assets, map, textures)
River - Artist (sprites, UI)
Kalyn - Writer (logs, lore)
Known Issues
Camera won't stop spinning when ran in Firefox
Movement stops working in fullscreen
No sound
Some geometry is inverted
Crazy fast sense and speed
No exit button
(We are working hard to fix these now! Please keep in mind that this was made in a single week for a game jam. Enjoy!)
Published | 5 hours ago |
Status | Prototype |
Platforms | HTML5 |
Authors | MelDidntListen, Esther Zacarias, 40to50FeralHogs, afoncy |
Genre | Adventure, Puzzle |
Made with | Unity |
Tags | Atmospheric, Exploration, Horror, Low-poly, Retro, Sci-fi, Shaders, Short, Unity |
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